Dragonkin
Vendor Buy
Passive:
Dragons deal 50% additional damage on the next Round after bringing a target's health below 25%.
Damage Taken:
50% more from Humanoid abilities
33% less from Flying abilities
Abilities:
Claw
Claws at the enemy, dealing 30 Beast damage.
more damage v/s Critter
less damage v/s Flying
Rake
2 Round Cooldown
Deals 22 Beast damage and reduces the target's next attack by 50%.
more damage v/s Critter
less damage v/s Flying
Flame Breath
Deals 24 Dragonkin damage instantly. Deals 7 additional Dragonkin damage per turn for 4 turns.
more damage v/s Magic
less damage v/s Undead
Quills
Flings 1-2 Quills at the enemy, dealing 15 Flying damage per hit.
Hits an additional time if the user attacks 1st.
more damage v/s Aquatic
less damage v/s Dragonkin
Conflagrate
4 Round Cooldown
Deals 37 Elemental damage.
Deals double damage if the target is already Burning.
more damage v/s Mechanical
less damage v/s Critter
Flamethrower
3 Round Cooldown
Turns the battlefield into a raging inferno, dealing 22 Elemental damage.
Fire continues to burn the enemy team dealing 4 Elemental damage each turn for 2 turns.
more damage v/s Mechanical
less damage v/s Critter
Flame Breath
Deals 24 Dragonkin damage instantly. Deals 7 additional Dragonkin damage per turn for 4 turns.
more damage v/s Magic
less damage v/s Undead
Quills
Flings 1-2 Quills at the enemy, dealing 15 Flying damage per hit.
Hits an additional time if the user attacks 1st.
more damage v/s Aquatic
less damage v/s Dragonkin
Conflagrate
4 Round Cooldown
Deals 37 Elemental damage.
Deals double damage if the target is already Burning.
more damage v/s Mechanical
less damage v/s Critter
Flamethrower
3 Round Cooldown
Turns the battlefield into a raging inferno, dealing 22 Elemental damage.
Fire continues to burn the enemy team dealing 4 Elemental damage each turn for 2 turns.
more damage v/s Mechanical
less damage v/s Critter
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