Dragonkin
Drop
Passive:
Dragons deal 50% additional damage on the next Round after bringing a target's health below 25%.
Damage Taken:
50% more from Humanoid abilities
33% less from Flying abilities
Abilities:
Shadowflame
Overwhelms the enemy with draconic breath, dealing 33 Dragonkin damage.
more damage v/s Magic
less damage v/s Undead
Roar
A fierce Roar deals 16 Beast damage and enrages the user, increasing the damage they deal by 25% for 3 Rounds.
more damage v/s Critter
less damage v/s Flying
Lift-Off
2 Round Ability
4 Round Cooldown
Fly up high, becoming unattackable for 1 Round.
On your next turn, you attack, dealing 57 Flying damage.
more damage v/s Aquatic
less damage v/s Dragonkin
Tail Sweep
Deals 29 Dragonkin damage.
Deals 11 additional damage if the user goes first.
more damage v/s Magic
less damage v/s Undead
Call Darkness
5 Round Cooldown
A shadow falls across the battlefield, dealing 49 Humanoid damage and turn the weather to Darkness for 9 Rounds.
During Darkness, all pets are considered Blinded and all healing received is reduced by 50%
more damage v/s Dragonkin
less damage v/s Beast
Deep Breath
2 Round Ability
Takes 1 Round to breathe in deeply.
The next turn the user unleashes a devastating breath attack, dealing 82 Dragonkin damage.
more damage v/s Magic
less damage v/s Undead
2 Round Ability
Takes 1 Round to breathe in deeply.
The next turn the user unleashes a devastating breath attack, dealing 82 Dragonkin damage.
more damage v/s Magic
less damage v/s Undead
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