Flying
Vendor
Passive:
Flying Creatures gain 50% extra speed while above 50% health.
Damage Taken:
50% more from Magic abilities
33% less from Beast abilities
Abilities:
Slicing Wind
Attacks the enemy with 1-3 blades of wind, dealing 15 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin
Hawk Eye
Increases your critical strike chance by 25% for 4 turns.
more damage v/s Aquatic
less damage v/s Dragonkin
Lift-Off
2 Round Ability
4 Round Cooldown
Fly up high, becoming unattackable for 1 Round.
On your next turn, you attack, dealing 52 Flying damage.
more damage v/s Aquatic
less damage v/s Dragonkin
Thrash
Wildly flails at the enemy 1-2 times, dealing 15 Beast damage per hit.
Attacks an additional time if the user attacks first.
more damage v/s Critter
less damage v/s Flying
Adrenaline Rush
Deals 15 Critter damage and increases you speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
Cyclone
5 Round Cooldown
Creates a Cyclone which has a 25% chance to deal 10 Flying damage to the enemy team each Round.
Lasts 5 Rounds.
more damage v/s Aquatic
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