Dragonkin
Captured
Passive:
Dragons deal 50% additional damage on the next Round after bringing a target's health below 25%.
Damage Taken:
50% more from Humanoid abilities
33% less from Flying abilities
Abilities:
Slicing Wind
Attacks the enemy with 1-3 blades of wind, dealing 61 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin
Evanescence
4 Round Cooldown
Fade into a cloud of mist, increasing your chance to dodge by 100%.
Lasts 1 Round.
Moonfire
3 Round Cooldown
Deals 153 Magic damage and turns the weather into Moonlight for 9 Rounds.
During Moonlight, all pets receive 25% additional healing and Magic abilities deal 10% additional damage.
more damage v/s Flying
less damage v/s Mechanical
Arcane Blast
Blasts the enemy with a surge of arcane power, dealing 92 Magic damage.
Damage increases by 30 each time it hits.
Max 153 Magic damage.
more damage v/s Flying
less damage v/s Mechanical
Life Exchange
5 Round Cooldown
Equalizes the health between the user and his enemy.
Health gained cannot exceed the caster's max health.
Cyclone
5 Round Cooldown
Creates a Cyclone which has a 35% chance to deal 43 Flying damage to the enemy team each Round.
Lasts 5 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin
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