Mechanical
Profession Made:
Engineering
Passive:
Comes back to life once per battle, returning to 20% health.
Damage Taken:
50% more from Elemental abilities
33% less from Magic abilities
Abilities:
Breath
Overwhelms the enemy with draconic Breath, dealing 30 Dragonkin damage.
more damage v/s Magic
less damage v/s Undead
Flyby
Deals 15 Flying damage and increases the target's damage by 25% for 3 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin
Bombing Run
3 Round Cooldown
Deals 15 Mechanical damage and calls a Bombing Run.
After 3 rounds the bombs will arrive dealing 30 Mechanical damage to the current enemy pet.
more damage v/s Beast
less damage v/s Elemental
Thunderbolt
Deals 30 Elemental damage.
Instantly causes any bombs that exist to detonate.
more damage v/s Mechanical
less damage v/s Critter
Decoy
5 Round Cooldown
Creates a wooden Decoy that protects your team from 2 attacks.
Explode
Instantly kills the caster, dealing damage equal to 40% of the user's total health to the current enemy.
Using Explode will prevent the caster from activating Failsafe mechanisms.
more damage v/s Beast
less damage v/s Elemental
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