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Sunday, October 6, 2013

Twilight Fiendling (poor lvl 21)

Captured

Magic



Passive:
Magic pets cannot be dealt more than 40% of their max health in 1 hit.
 
Damage Taken:
50% more from Flying
33% less from Aquatic


Abilities:


Creepy Chomp

95% Hit Chance
Chomps on the enemy, dealing 227 Undead damage.
more v/s Humanoid
less v/s Aquatic

Leap
Instantly deals 155Beast damage and increases your speed by 100% for 1 Round.
more damage v/s Critter
less damage v/s Flying

Adrenal Glands
Increases your crit strike chance by 50% and decreases your accuracy by 25% for 4 Rounds.

Rake
2 Round Cooldown
Deals ??? Beast damage and reduces the target's next attack by 50%.
more damage v/s Critter
less damage v/s Flying

Creeping Ooze
Cover the target in a poisonous ooze, which deals 93 Aquatic damage plus 62  damage each Round.
Lasts 3 Rounds.
more damage v/s Elemental
less damage v/s Magic

Siphon Life
100% Hit Chance
Deals 41 Undead damage per Round for 3 Rounds and heals the user for 41.








Saturday, August 31, 2013

Silkbead Snail (poor lvl 22)

Critter

Captured



Passive:
Critters break out of crowd control more quickly.

Damage Taken:
50% more from Beast abilities
33% less from Elemental abilities



Abilities:


Ooze Touch
Oozes onto the enemy, dealing 218 Magic damage.
more damage v/s Flying
less damage v/s Mechanical

Acidic Goo
Spits poison onto the target, dealing 54 Critter damage each Round and increasing damage taken by 25% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid

Dive
2 Round Ability
4 Round Cooldown
Submerge, becoming unattackale for 1 Round.
On the next Round, you attack, dealing 381 Aquatic damage.
more damage v/s Elemental
less damage v/s Magic

Absorb
Deals 109 Undead damage.
The user is healed for 100% of the damage dealt.
more damage v/s Humanoid
less damage v/s Aquatic

Shell Shield
Reduces up to 54 damage from each attack against you.
Lasts 5 Rounds.

Headbutt
3 Round Cooldown
Deals 327 Beast damage and has a 25% chance to stun the target.
more damage v/s Critter
less damage v/s Flying






Friday, August 30, 2013

Twilight Spider (common lvl 21)

Beast

Captured



Passive:
Beasts deal 25% extra damage below 1/2 health.

Damage Taken:
50% more from Mechanical abilities
33% less from Humanoid abilities


Abilities:


Strike 
Strikes at the enemy, dealing 289 Beast damage.
more damage v/s Critter
less damage v/s Flying

Sticky Web
Flings a Sticky Web at the target, dealing 197 Beast damage and making it impossible to flee for 2 Rounds.
more damage v/s Critter
less damage v/s Flying

Leech Life
1 Round Cooldown
Deals 131 Undead damage.
The user restores 131 health.
Deals double damage if the target is Webbed.
more damage v/s Humanoid
less damage v/s Aquatic

Poison Spit
Instantly deals 170 Beast damage and Poisons the target for 65 additional Elemental damage per Round for 3 Rounds
more damage v/s Critter
less damage v/s Flying

Brittle Webbing
Deals 131 Beast damage and coats the target in Brittle Webbing, causing them to take 65 Beast damage each time they attack.
Lasts 3 Rounds.
more damage v/s Critter
less damage v/s Flying

Spiderling Swarm
4 Round Cooldown
Swarms the enemy with spiderlings, dealing 263 Beast damage.
Deals double damage if the target is Webbed.
more damage v/s Critter
less damage v/s Flying






Thursday, August 29, 2013

Small Frog (common lvl 1)


Aquatic

Captured



Passive:
Purity
Harmful damage over times effects, are reduced by 25% on Aquatic pets.

Damage Taken:
50% more from Flying abilities
33% less from Undead abilities




Abilities:


Water Jet
Blasts the enemy with a spray of water, dealing 29 Aquatic damage.
more damage v/s Elemental
less damage v/s Magic

Healing Wave
3 Round Cooldown
Restores 43 health to the user.

Frog Kiss
Deals 14 Aquatic damage and has a 25% chance to transform the target into a frog for 1 Round.
Damage increases by ??? each time it hits. Max 36 Aquatic damage.
more damage v/s Elemental
less damage v/s Magic

Tongue Lash
Licks the enemy 1-2 times, dealing 14 Critter damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Undead
less damage v/s Humanoid

Cleansing Rain
3 Round Cooldown
Restores 11 health to your team and calls down a Cleansing Rain for 9 Rounds.
During a Cleansing Rain, the duration of hostile damage over time effects is reduced by 1 Round and Aquatic pets deal 25% more damage.

Swarm of Flies
A Swarm of Flies attacks the enemy team, dealing 10 Critter damage every Round for 5 Rounds.
Persists through pet swaps.
more damage v/s Undead
less damage v/s Humanoid









Wednesday, August 28, 2013

Rabbit (poor lvl 2)


Critter

Captured



Passive:
Critters break out of crowd control more quickly.

Damage Taken:
50% more from Beast abilities
33% less from Elemental abilities



Abilities:


Scratch
Scratches the enemy, dealing 29 Critter damage.
more damage v/s Undead
less damage v/s Humanoid

Adrenaline Rush
Deals 13 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid

Burrow
2 Round ability
4 Round Cooldown
Burrow under the ground, becoming unattackable for 1 Round.
On the next turn, you attack, dealing 47 Beast damage.
more damage v/s Critter
less damage v/s Flying

Flurry
Rapidly strikes at the enemy 1-2 times, dealing 13 Critter damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Undead
less damage v/s Humanoid

Dodge
4 Round Cooldown
Increases your chance to Dodge an attack by 100%.
Lasts 1 Round.

Stampede
3 Round Ability
Starts a Stampede, causing 12 Critter damage.
Opponents struck by the Stampede take double damage for 2 Rounds.
Stampede continues for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid






Tuesday, August 27, 2013

Toxic Wasteling (uncommon lvl 1)


Magic

World Event:

Love is in the Air





Passive:
Magic pets cannot be dealt more than 40% of their max health in 1 hit.

Damage Taken:
50% more from Flying
33% less from Aquatic




Abilities:


Ooze Touch
Oozes onto the enemy, dealing 31 Magic damage.
more damage v/s Flying
less damage v/s Mechanical

Corrosion
Splashes the target with corrosive acid, causing 15 Magic damage and increases damage taken by up to 3 for 2 Rounds.
more damage v/s Flying
less damage v/s Mechanical

Expunge
3 Round Cooldown
Deals 51 Magic damage to the target.
Has a moderate chance to miss.
more damage v/s Flying
less damage v/s Mechanical

Absorb
Deals 15 Undead damage.
The user is healed for 100% of the damage dealt.
more damage v/s Humanoid
less damage v/s Aquatic

Creeping Ooze
Cover the target in a poisonous ooze, which deals 13 Aquatic damage plus 9 damage each Round.
Lasts 3 Rounds.
more damage v/s Elemental
less damage v/s Magic

Acidic Goo
Spits poison onto the target, dealing 7 Critter damage each Round and increasing damage taken by 25% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid








Thursday, August 22, 2013

Small Frog (poor lvl 1)

Aquatic

Captured



Passive:
Purity
Harmful damage over times effects, are reduced by 25% on Aquatic pets.

Damage Taken:
50% more from Flying abilities
33% less from Undead abilities




Abilities:


Water Jet
Blasts the enemy with a spray of water, dealing 28 Aquatic damage.
more damage v/s Elemental
less damage v/s Magic

Healing Wave
3 Round Cooldown
Restores 42 health to the user.

Frog Kiss
Deals 14 Aquatic damage and has a 25% chance to transform the target into a frog for 1 Round.
Damage increases by ??? each time it hits. Max 35 Aquatic damage.
more damage v/s Elemental
less damage v/s Magic

Tongue Lash
Licks the enemy 1-2 times, dealing 14 Critter damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Undead
less damage v/s Humanoid

Cleansing Rain
3 Round Cooldown
Restores 11 health to your team and calls down a Cleansing Rain for 9 Rounds.
During a Cleansing Rain, the duration of hostile damage over time effects is reduced by 1 Round and Aquatic pets deal 25% more damage.

Swarm of Flies
A Swarm of Flies attacks the enemy team, dealing 9 Critter damage every Round for 5 Rounds.
Persists through pet swaps.
more damage v/s Undead
less damage v/s Humanoid










Tuesday, August 20, 2013

Rat Snake (poor lvl 5)


Beast

Captured



Passive:
Beasts deal 25% extra damage below 1/2 health.

Damage Taken:
50% more from Mechanical abilities
33% less from Humanoid abilities



Abilities:


Bite
Bites at the enemy, dealing 63 Beast damage.
more damage v/s Critter
less damage v/s Flying

Hiss
Deals 31 Beast damage and reduces the target's speed by 25% for 4 Rounds.
more damage v/s Critter
less damage v/s Flying

Burrow
2 Round ability
4 Round Cooldown
Burrow under the ground, becoming unattackable for 1 Round.
On thee next turn, you attack, dealing 49 Beast damage.
more damage v/s Critter
less damage v/s Flying

Poison Fang
Instantly deals 47 Beast damage and poisons the target for 15 additional Elemental damage per Round for 5 Rounds.
more damage v/s Critter
less damage v/s Flying

Counterstrike
2 Round Cooldown
Deals 63 Humanoid damage.
Deals 31 additional Humanoid damage if you were struck this Round.
more damage v/s Dragonkin
less damage v/s Beast

Vicious Fang
Deals 47 Beast damage.
Damage increases by 15 each time it hits.
Max 78 Beast damage.
more damage v/s Critter
less damage v/s Flying




Pterrodax Hatchling (rare lvl 1)


Flying

Archaeology



Flying
Passive:
Flying creatures gain 50% extra speed while above 1/2 health.

Damage Taken:
50% more from Magic abilities
33% less from Beast abilities



Abilities:


Slicing Wind
Attacks the enemy with 1-3 blades of wind, dealing 16 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin

Ancient Blessing
Heals the user for 46 health and increases the max health of your active pet by 5 per level for 9 Rounds.

Lift-Off
2 Round Ability
4 Round Cooldown
Fly up high, becoming unattackable for 1 Round.
On the next Round, you attack, dealing 57 Flying damage.
more damage v/s Aquatic
less damage v/s Dragonkin

Flyby
Deals 16 Flying damage and increases the target's damage by 25% for 3 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin


Apocalypse
20 Round Cooldown
Calls down a meteor, which will fall 15 Rounds from now.
Instantly killing all active pets.
Coackroaches and Beetles always survive this attack.

Feign Death
The user Feigns Death, avoiding the opponent's attack.
The user then swaps automatically with your highest health pet.








Monday, August 19, 2013

Shimmershell Snail (rare lvl 5)


Critter

Captured



Passive:
Critters break out of crowd control more quickly.

Damage Taken:
50% more from Beast abilities
33% less from Elemental abilities



Abilities:


Ooze Touch
Oozes onto the enemy, dealing 78 Magic damage.
more damage v/s Flying
less damage v/s Mechanical

Acidic Goo
Spits poison onto the target, dealing 19 Critter damage each Round and increasing damage taken by 25% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid

Dive
2 Round Ability
4 Round Cooldown
Submerge, becoming unattackale for 1 Round.
On the next Round, you attack, dealing 136 Aquatic damage.
more damage v/s Elemental
less damage v/s Magic

Absorb
Deals 39 Undead damage.
The user is healed for 100% of the damage dealt.
more damage v/s Humanoid
less damage v/s Aquatic

Shell Shield
Reduces up to 19 damage from each attack against you.
Lasts 5 Rounds.

Headbutt
3 Round Cooldown
Deals 117 Beast damage and has a 25% chance to stun the target.
more damage v/s Critter
less damage v/s Flying







Thursday, August 15, 2013

Shy Bandicoon (uncommon lvl 23)


Critter

Captured



Passive:
Critters break out of crowd control more quickly.

Damage Taken:
50% more from Beast abilities
33% less from Elemental abilities



Abilities:


Bite
Bites at the enemy, dealing 266 Beast damage.
more damage v/s Critter
less damage v/s Flying

Survival
3 Round Cooldown
You endure, preventing your health from being reduced below 1 health until the end of the next Round.

Poison Fang
Instantly deals 199 Beast damage and poisons the target for 66 additional Elemental damage per Round for 5 Rounds.
more damage v/s Critter
less damage v/s Flying

Tongue Lash
Licks the enemy 1-2 times, dealing 133 Critter damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Undead
less damage v/s Humanoid

Counterstrike
2 Round Cooldown
Deals 266 Humanoid damage.
Deals 133 additional Humanoid damage if you were struck this Round.
more damage v/s Dragonkin
less damage v/s Beast

Powerball
100% Hit Chance
Rolls at the enemy, dealing 199 Critter damage and increasing your speed by 20%.
Your speed continues to increase each time you use Powerball.






Wednesday, August 14, 2013

Mouse (uncommon lvl 2)


Critter

Captured


Passive:
Critters break out o crowd control effects more quickly.

Damage Taken:
50% more from Beast abilities
33% less from Elemental abilities



Abilities:


Scratch
Scratches the enemy, dealing 38 Critter damage.
more damage v/s Undead
less damage v/s Humanoid

Flurry
Rapidly strikes a the enemy 1-2 times, dealing 19 Critter damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Undead
less damage v/s Humanoid

Stampede
3 Round Ability
Starts a Stampede, causing 17 Critter damage.
Opponents struck by the Stampede take double damage for 2 Rounds.
Stampede continues for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid

Comeback
Deals 28 Critter damage.
Deals 19 additional damage if the user has lower health than the target.
more damage v/s Undead
less damage v/s Humanoid

Poison Fang
Instantly deals 81 Beast damage and poisons the target for 9 additional Elemental damage per Round for 5 Rounds.
more damage v/s Critter
less damage v/s Flying

Survival
3 Round Cooldown
You endure, preventing your health from being reduced below 1 health until the end of the next Round.




Tuesday, August 13, 2013

Parrot (poor lvl 8)

Captured

Aquatic



Passive:
Flying creatures gain 50% extra speed while above 1/2 health.

Damage Taken:
50% more from Magic abilities
33% less damage from Beast abilities



Abilities:


Slicing Wind
Attacks the enemy with 1-3 blades of wind, dealing 45 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin

Hawk Eye
Increases your critical strike chance by 25% for 4 Rounds.

Lift-Off
2 Round Ability
4 Round Cooldown
Fly up high, becoming unattackable for 1 Round.
On the next Round, you attack, dealing 159 Flying damage.
more damage v/s Aquatic
less damage v/s Dragonkin

Thrash
Wildly flails at the enemy 1-2 times, dealing 45 Beast damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Critter
less damage v/s Flying

Adrenaline Rush
Deals 45 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid

Cyclone
Creates a Cyclone which has a 35% chance to deal 31 Flying damage to the enemy team each Round.
Lasts 5 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin

Monday, August 12, 2013

Strand Crab (poor lvl 9)

Captured

Aquatic




Passive:
Purity
Harmful damage over times effects, are reduced by 25% on Aquatic pets.

Damage Taken:
50% more from Flying abilities
33% less from Undead abilities


Abilities:


Snap
Snaps at the enemy, dealing 110 Beast damage.
more damage v/s Critter
less damage v/s Flying

Renewing Mist
Fills the area with a healing mist, causing your front pet to restore 40 health every Round.
Lasts 3 Rounds.
Persists through pet swaps.

Shell Shield
Reduces up to 25 damage from each attack against you.
Lasts 5 Rounds.

Surge
Rushes to the enemy on a stream of water, dealing 75 Aquatic damage.
This move always goes 1st.
more damage v/s Elemental
less damage v/s Magic

Healing Wave
3 Round Cooldown
Restores 150 health to the user.

Whirlpool
3 Round Cooldown
Causes a Whirlpool to form under the enemy pet.
In 2 Rounds, the opponent's pet will take 150 Aquatic damage and be rooted for 2 Rounds.





Thursday, July 18, 2013

Strand Crab (uncommon lvl 9)

Captured

Aquatic




Passive:
Purity
Harmful damage over times effects, are reduced by 25% on Aquatic pets.

Damage Taken:
50% more from Flying abilities
33% less from Undead abilities


Abilities:


Snap
Snaps at the enemy, dealing 127 Beast damage.
more damage v/s Critter
less damage v/s Flying

Renewing Mist
Fills the area with a healing mist, causing your front pet to restore 46 health every Round.
Lasts 3 Rounds.
Persists through pet swaps.

Shell Shield
Reduces up to 29 damage from each attack against you.
Lasts 5 Rounds.

Surge
Rushes to the enemy on a stream of water, dealing 87 Aquatic damage.
This move always goes 1st.
more damage v/s Elemental
less damage v/s Magic

Healing Wave
3 Round Cooldown
Restores 174 health to the user.

Whirlpool
3 Round Cooldown
Causes a Whirlpool to form under the enemy pet.
In 2 Rounds, the opponent's pet will take 174 Aquatic damage and be rooted for 2 Rounds.






Sunday, May 12, 2013

Small Frog (uncommon lvl 1)


Aquatic

Captured



Passive:
Purity
Harmful damage over times effects, are reduced by 25% on Aquatic pets.


Damage Taken:
50% more from Flying abilities
33% less from Undead abilities



Abilities:


Water Jet
Blasts the enemy with a spray of water, dealing 30 Aquatic damage.
more damage v/s Elemental
less damage v/s Magic

Healing Wave
3 Round Cooldown
Restores 45 health to the user.

Frog Kiss
Deals 15 Aquatic damage and has a 25% chance to transform the target into a frog for 1 Round.
Damage increases by ??? each time it hits. Max 37 Aquatic damage.
more damage v/s Elemental
less damage v/s Magic

Tongue Lash
Licks the enemy 1-2 times, dealing 15 Critter damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Undead
less damage v/s Humanoid

Cleansing Rain
3 Round Cooldown
Restores 12 health to your team and calls down a Cleansing Rain for 10 Rounds.
During a Cleansing Rain, the duration of hostile damage over time effects is reduced by 1 Round and Aquatic pets deal 25% more damage.

Swarm of Flies
A Swarm of Flies attacks the enemy team, dealing 9 Critter damage every Round for 5 Rounds.
Persists through pet swaps.
more damage v/s Undead
less damage v/s Humanoid









Saturday, May 11, 2013

Spirit Crab (common lvl 4)

Undead

Captured



Passive:
Undead pets return to life immortal for 1 Round when killed.

Damage Taken:
50% more from Critter abilities
33 % less from Dragonkin abilities



Abilities:


Snap
Snaps at the enemy, dealing 60 Beast damage.
more damage v/s Critter
less damage v/s Flying

Surge
Rushes to the enemy on a stream of water, dealing 45 Aquatic damage.
This move always goes 1st.
more damage v/s Elemental
less damage v/s Magic

Shell Shield
Reduces up to 15 damage from each attack against you.
Lasts 5 Rounds.

Amplify Magic
3 Round Cooldown
Increases the damage done by your team by 50% for 2 Rounds.

Whirlpool
3 Round Cooldown
Causes a Whirlpool to form under the enemy pet.
In 2 Rounds, the opponent's pet will take 90 Aquatic damage and be rooted for 2 Rounds.

Dark Simulacrum
1st use:  Observes the opponent's next ability.
Future use:  Uses the stored ability.






Friday, May 10, 2013

Imperial Moth (uncommon lvl 1)


Flying

Profession Made:

Tailoring (Imperial Silk)



Passive:
Flying creatures gain 50% extra speed while above 1/2 health.

Damage Taken:
50% more from Magic abilities
33% less from Beast abilities



Abilities:


Slicing Wind
Attacks the enemy with 1-3 blades of wind, dealing 14 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin

Cocoon Strike
3 Round Cooldown
Deals ??? Flying damage and increases your chance to block and attack by 100%.
Lasts 1 Round.
more damage v/s Aquatic
less damage v/s Dragonkin

Moth Dust
3 Round Cooldown
Deals ??? Flying damage and has chance to put the target to sleep for 1 Rounds.
This ability has a moderate chance to miss.
more damage v/s Aquitic
less damage v/s Dragonkin

Cyclone
Creates a Cyclone which has a 35% chance to deal 10  Flying damage to the enemy team each Round.
Lasts 5 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin











Thursday, May 9, 2013

Wharf Rat (common lvl 9)



Critter

Captured




Passive:
Critters break out of crowd control more quickly.

Damage Taken:
50% more from Beast abilities
33% less from Elemental abilities




Abilities:


Scratch
Scratches the enemy, dealing 99 Critter damage.
more damage v/s Undead
less damage v/s Humanoid

Flurry
Rapidly strikes at the enemy 1-2 times, dealing 49 Critter damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Undead
less damage v/s Humanoid

Stampede
3 Round Ability
Starts a Stampede, causing 44 Critter damage.
Opponents struck by the Stampede take double damage for 2 Rounds.
Stampede continues for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid

Comeback
Deals 74 Critter damage.
Deals 49 additional damage if the user has lower health than the target.
more damage v/s Undead
less damage v/s Humanoid

Poison Fang
Instantly deals 74 Beast damage and poisons the target for 24 additional Elemental damage per Round for 5 Rounds.
more damage v/s Critter
less damage v/s Flying

Survival
3 Round Cooldown
You endure, preventing your health from being reduced below 1 health until the end of the next Round.










Wednesday, May 8, 2013

Tiny Harvester (common lvl 3)



Mechanical

Captured



Passive:
Comes back to life once per battle, returning to 20% health.

Damage Taken:
50% from Elemental abilities
33% less from Magic abilities




Abilities:


Metal Fist
Punches the target, dealing 46 Mechanical damage.
more damage v/s Beast 
less damage v/s Elemental

Overtune
Overtunes the user's central power core, dealing 23 Mechanical damage and increasing the user's speed by 100% for 2 Rounds.
more damage v/s Beast
less damage v/s Elemental

Demolish
Rams the target, dealing 92 Mechanical damage.
This ability has a high chance to miss.
more damage v/s Beast
less damage v/s Elemental

Thrash
Wildly flails at the enemy dealing 23 Beast damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Critter
less damage v/s Flying

Extra Plating
4 Round Cooldown
The user equips additional plating, reducing all damage taken by 50% for 3 Rounds.

Repair
3 Round Ability
5 Round Cooldown
Enters Repair mode, performing no actions for 2 Rounds, then restores 161 health.








Monday, April 29, 2013

Scooter the Snail (uncommon lvl 1)


Critter

World Event:

Children's Week



Passive:
Critters break out of crowd control effects more quickly.

Damage Taken:
50% more from Beast abilities
33% less from Elemental abilities



Abilities:


Ooze Touch
Oozes onto the enemy, dealing 30 Magic damage.
more damage v/s Flying
less damage v/s Mechanical

Acidic Goo
Spits poison onto the target, dealing 7 Critter damage each Round and increasing damage taken by 25% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid

Dive
2 Round Ability
4 Round Cooldown
Submerge, becoming unattackale for 1 Round.
On the next Round, you attack, dealing 52 Aquatic damage.
more damage v/s Elemental
less damage v/s Magic

Absorb
Deals 15 Undead damage.
The user is healed for 100% of the damage dealt.
more damage v/s Humanoid
less damage v/s Aquatic


Shell Shield
Reduces up to 7 damage from each attack against you.
Lasts 5 Rounds.

Headbutt
3 Round Cooldown
Deals 45 Beast damage and has a 25% chance to stun the target.
more damage v/s Critter
less damage v/s Flying













Yellow Moth (uncommon lvl 1)


Flying


Vendor Buy

 
  

Passive:
Flying creatures gain 50% extra speed while above 50% health.


Damage Taken:
50% more  from Magic abilities
33% less from Beast abilities




Abilities:



Slicing Wind
Attacks the enemy with 1-3 blades of wind, dealing 15 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin


Cocoon Strike
3 Round Cooldown
Deals 15 Flying damage and increases your chance to block and attack by 100%.
Lasts 1 Round.
more damage v/s Aquatic
less damage v/s Dragonkin


Moth Balls
1 Round Cooldown
Launches a barrage of smelly pheromones at the target, each dealing up to 15 Flying damage and reduces the target's speed by 25% for 3 Rounds.
This ability has a high chance to miss.
more damage v/s Aquatic
less damage v/s Dragonkin


Alpha Strike
Deals 23 Flying damage.
Deals 15 additional damage if the user goes first.
more damage v/s Aquatic
less damage v/s Dragonkin


Adrenaline Rush
Deals 15 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid


Moth Dust
3 Round Cooldown
Deals 46 Flying damage and has a 25% chance to put the target too sleep for 1 Round.
This ability has a moderate chance to miss.
more damage v/s Aquatic
less damage v/s Dragonkin

Location of Sixx...30/34



Sold for approx 40s



Sunday, April 28, 2013

Ruby Sapling (common lvl 2)



Elemental

Captured




Passive:
Elementals ignore all weather effects.

Damage Taken:
50% more from Aquatic
33% less from Mechanical





Abilities:


Scratch
Scratches the enemy, dealing 42 Critter damage.
more damage v/s Undead
less damage v/s Humanoid

Thorns
Deals 10 Elemental Damage each time you are struck.
Lasts 5 Rounds.
more damage v/s Mechanical
less damage v/s Critter

Photosynthesis
Restores 12 health every Round.
Lasts 5 Rounds.
Twice as effective in Sunny Weather.

Poisoned Branch
Instantly deals 25 elemental damage and deals 10 additional damage per Round for 4 Rounds.
more damage v/s Mechanical
less damage v/s Critter

Shell Shield
Reduces up to 10 damage from each attack against you.
Lasts 5 Rounds.

Entangling Roots
3 Round Cooldown
Causes a thick nest of vines to begin growing around the enemy team.
Next Round, the opponent's pet will take 63 Elemental damage and be rooted for 2 Rounds.
more damage v/s Mechanical
less damage v/s Critter

Friday, April 26, 2013

Tiny Harvester (poor lvl 3)



Mechanical

Captured




Passive:
Comes back to life once per battle, returning to 20% health.

Damage Taken:
50% from Elemental abilities
33% less from Magic abilities




Abilities:


Metal Fist
Punches the target, dealing 43 Mechanical damage.
more damage v/s Beast 
less damage v/s Elemental

Overtune
Overtunes the user's central power core, dealing 21 Mechanical damage and increasing the user's speed by 100% for 2 Rounds.
more damage v/s Beast
less damage v/s Elemental

Demolish
Rams the target, dealing 86 Mechanical damage.
This ability has a high chance to miss.
more damage v/s Beast
less damage v/s Elemental

Thrash
Wildly flails at the enemy dealing 21 Beast damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Critter
less damage v/s Flying

Extra Plating
4 Round Cooldown
The user equips additional plating, reducing all damage taken by 50% for 3 Rounds.

Repair
3 Round Ability
5 Round Cooldown
Enters Repair mode, performing no actions for 2 Rounds, then restores 150 health.