Flying
Archaeology
Flying
Passive:
Flying creatures gain 50% extra speed while above 1/2 health.
Damage Taken:
50% more from Magic abilities
33% less from Beast abilities
Abilities:
Slicing Wind
Attacks the enemy with 1-3 blades of wind, dealing 16 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin
Ancient Blessing
Heals the user for 46 health and increases the max health of your active pet by 5 per level for 9 Rounds.
Lift-Off
2 Round Ability
4 Round Cooldown
Fly up high, becoming unattackable for 1 Round.
On the next Round, you attack, dealing 57 Flying damage.
more damage v/s Aquatic
less damage v/s Dragonkin
Flyby
Deals 16 Flying damage and increases the target's damage by 25% for 3 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin
Apocalypse
20 Round Cooldown
Calls down a meteor, which will fall 15 Rounds from now.
Instantly killing all active pets.
Coackroaches and Beetles always survive this attack.
Feign Death
The user Feigns Death, avoiding the opponent's attack.
The user then swaps automatically with your highest health pet.
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