Mechanical
Captured
Passive:
Comes back to life once per battle, returning to 20% health.
Damage Taken:
50% from Elemental abilities
33% less from Magic abilities
Abilities:
Metal Fist
Punches the target, dealing 46 Mechanical damage.
more damage v/s Beast
less damage v/s Elemental
Overtune
Overtunes the user's central power core, dealing 23 Mechanical damage and increasing the user's speed by 100% for 2 Rounds.
more damage v/s Beast
less damage v/s Elemental
Demolish
Rams the target, dealing 92 Mechanical damage.
This ability has a high chance to miss.
more damage v/s Beast
less damage v/s Elemental
Thrash
Wildly flails at the enemy dealing 23 Beast damage per hit.
Hits an additional time if the user is faster than the enemy.
more damage v/s Critter
less damage v/s Flying
Extra Plating
4 Round Cooldown
The user equips additional plating, reducing all damage taken by 50% for 3 Rounds.
Repair
3 Round Ability
5 Round Cooldown
Enters Repair mode, performing no actions for 2 Rounds, then restores 161 health.
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