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Thursday, November 29, 2012

Chicken (common lvl 1)

Flying
 
 

Captured Pet

 

 

Passive:
Flying Creatures gain 50% extra speed while above 50% health.
 
Damage Taken:
50% more from Magic abilities
33% less from Beast abilities
 
 
 
 
 

Abilities:

 
 

Peck
Pecks at the enemy with a sharp beak, dealing 29 Flying damage.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Squawk
Lets out a loud Squawk, dealing 14 Flying damage and reducing the damage the target deals by 25% for 3 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Egg Barrage
1 Round Cooldown
Hurls eggs at the enemy, dealing 13 Critter damage.
Eggs continue to fall on the enemy team dealing 6 Critter damage each round for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
Slicing Wind
Attacks the enemy with 1-3 blades of wind, dealing 14 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Adrenaline Rush
Deals 14 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
Flock
3 Round Ability
Flocks the target, causing 13 Flying damage every turn. Lasts 3 Rounds.
Opponents struck by the Flock take double damage for 2 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin

Wednesday, November 28, 2012

Celestial Dragon (lvl 1)

Dragonkin
 

Achievement Reward

 


Passive:
Dragons deal 50% additional damage on the next Round after bringing a target's health below 25%.
Damage Taken:
50% more from Humanoid abilities
33% less from Flying abilities


 

 
 


 

Abilities:

 

Breath
Overwhelms the enemy with draconic breath, dealing 32 Dragonkin damage.
more damage v/s Mechanical
less damage v/s Undead
 
Ancient Blessing
3 Round Cooldown
Heals the user for 44 health and increases the maximum health of your team by 5 per lvl for 9 Rounds.
 
Moonfire
3 Round Cooldown
Deals 40 Magic damage and turn the weather into Moonlight for 9 turns.
During Moonlight, all pets receive 25% additional healing and Magic abilities deal 10% additional damage.
more damage v/s Flying
less damage v/s Mechanical
 
Roar
A fierce Roar deals 16 Beast damage and enrages the user, increasing the damage they deal by 25% for 2 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Arcane Storm
3 Round Cooldown
Deals 12 Magic damage to all enemies and wraps the weather into Arcane Winds for 9 turns.
During Arcane Winds, pets cannot be stunned or rooted.
more damage v/s Flying
less damage v/s Mechanical
 
Starfall
5 Round Cooldown
Deals 8 Dragonkin damage to all enemy pets, restores 8 health to all allies and turns the weather into Moonlight for 9 turns.
During Moonlight, all pets receive 25% additional healing and Magic abilities deal 25% additional damage.
more damage  /s Magic
less damage v/s Undead
 


Calico Cat (lvl 1)

Beast
 

Vendor Buy

 

 

Passive:
Beasts deal 25% extra damage below 1/2 health.
 
Damage Taken:
50% more from Mechanical abilities
33% less from Humanoid abilities
 
 
 
 
 

Abilities:

 

Claw
Claws at the enemy, dealing 31 Beast damage.
more damage v/s Critter
less damage v/s Flying
 
Rake
2 Round Cooldown
Deals 23 Beast damage and reduces the target's attack by 50%.
 
Devour
2 Round ability
1 Round Cooldown
Deals 23 Beast damage.
If the user kills an enemy with Devour, they restore 46 health.
Devour continues for 2 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Pounce
Pounces the enemy, dealing 26 Beast damage plus 12 Beast damage if the user strikes first.
 
Screech
Frightens the target, dealing 15 Beast damage and reducing their speed by 25% for 4 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Prowl
5 Round Cooldown
Reduces your speed by 30% and increases the damage of your next attack by 150%.

58/40 location of Breanni
 
Sold for approximately 50g
 
 


Brown Snake (lvl 1)

Beast
 

Vendor Buy

 



 
Passive:
Beast deal 25% extra damage below 1/2 health.
 
Damage Taken:
50% more damage from Mechanical abilities
33% less damage from Humanoid abilities
 
 
 
 

Abilities:

 

Bite
Bites at the enemy, dealing 30 Beast damage.
more damage v/s Critter
less damage v/s Flying
 
Hiss
Deals 15 Beast damage and reduces thee target's speed  by 25% or 4 Rounds.
 
Burrow
2 Round ability
4 Round Cooldown
Burrow under the ground, becoming unattackable for 1 Round.
On the next turn, you attack, dealing 52 Beast damage.
more damage v/s Critter
less damage v/s Flying
 
Poison Fang
Instantly deals 22 Beast damage and deals 7 additional Elemental damage per Round for 5 Rounds.
more damage v/s Critter
less damage v/s flying
 
Counterstrike
2 Round Cooldown
Deals 30 Humanoid damage.
Deals 15 additional Humanoid damage if you were struck this Round.
more damage v/s Dragonkin
less damage v/s Beast
 
Vicious Fang
Deals 22 Beast damage.  Damage increases by 7 each time it hits.  Maximum 37 Beast damage.
If the target is poisoned, it always deals maximum damage.
more damage v/s Critter
less damage v/s Flying


33/64 location of Xan'tish


Sold for approximately 50s
 
 


Tuesday, November 27, 2012

Forest Moth (poor lvl 1)

Flying
 

Captured

 

 
 
Passive:
Flying creatures gain 50% extra speed while above 1/2 health.
 
Damage Taken:
50% more from Magic abilities
33% less from Beast abilities
 
 
 
 

Abilities:

 
Slicing Wind
Attacks the enemy with 1-3 Blades of wind, dealing 14 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Cocoon Strike
3 Round Cooldown
Deals 14 Flying damage and increases your chance to block an attack by 100%.
Lasts 1 Round.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Moth Balls
1 Round Cooldown
Launches a barrage of smelly pheromones at the target, each dealing up to 14 Flying damage and reducing the target's speed by 25% for 3 Rounds.
This ability has a high chance to miss.
more damage v/s Aquatic
less damage v/s Dragonkin

Alpha Strike
Deals 21 Flying damage.
Deals 14 additional damage if the user goes 1st.
more damage v/s Aquatic
less damage v/s Dragonkin

Adrenaline Rush
Deals 14 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid

Moth Dust
3 Round Cooldown
Deals 43 Flying damage and has a 25% chance to put the target to sleep for 1 Round.
his ability has a moderate chance to miss.
more damage v/s Aquatic
less damage v/s Dragonkin
 
 

Dung Beetle (rare lvl 1)

Critter
 

Captured

 

 

Passive:
Critters break out of crowd control effects more quickly.
 
Damage Taken:
50% more from Beast abilities
33% less from Elemental abilities
 
 
 
 
 

Abilities:

 
Scratch
Scratches the enemy, dealing 31 Critter damage.
more damage v/s Undead
less damage v/s Humanoid
 
Hiss
Deals 15 Beast damage and reduces the targets speed by 25% for 4 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Swarm
3 Round Ability
Starts a Swarm causing 13 Critter damage.
Opponents struck by the Swarm take double damage for 2 Rounds.
Swarm continues for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
Flank
Flanks the enemy 1-2 times, dealing 15 Critter damage per hit.
Hits an additional time if the user attacks first.
more damage v/s Undead
less damage v/s Humanoid
 
Survival
3 Round Cooldown
You endure the next attack, preventing your health from being reduced below 1 health.
 
Apocalypse
20 Round Cooldown
Calls down a meteor, which will fall 15 Rounds from now, instantly killing all active pets.
Cockroaches always survive this attack.


Monday, November 26, 2012

Cheetah Cub (uncommon lvl 9)

Beast

Captured

 

 
Passive:
Beasts deal 25% extra damage below half health.
 
Damage Taken:
50% more from Mechanical abilities
33% less from Humanoid abilities

 



 

Abilities:


 
Claw
Claws at the enemy, dealing 106 Beast damage.
more damage v/s Critter
less damage v/s Flying

 
Rake
2 Round Cooldown
Deals 79 Beast damage and reduces the target's next attack by 50%.
more damage v/s Critter
less damage v/s Flying

 
Devour
2 Round Ability
1 Round Cooldown
Deals 79 Beast damage.
If the user kills an enemy with Devour, they restore 159 health.
Devour continues for 2 Rounds.
more damage v/s Critter
less damage v/s Flying

 
Pounce
Pounces the enemy, dealing 90 Beast damage plus 42 Beast damage if the user strikes first.
more damage v/s Critter
less damage v/s Flying

 
Screech
Frightens the target, dealing 53 Beast damage and reducing their speed by 25% for 4 Rounds.
more damage v/s Critter
less damage v/s Flying

 
Prowl
Reduces your speed by 30% and increases the damage of your next attack by 150%.






Cheetah Cub (poor lvl 3)

Beast
 

Captured

 

 

Passive:
Beasts deal 25% extra damage below half health.
 
Damage Taken:
50% more from Mechanical abilities
33% less from Humanoid abilities
 
 
 
 

Abilities:

 
Claw
Claws at the enemy, dealing 44 Beast damage.
more damage v/s Critter
less damage v/s Flying
 
Rake
2 Round Cooldown
Deals 33 Beast damage and reduces the target's next attack by 50%.
more damage v/s Critter
less damage v/s Flying
 
Devour
2 Round Ability
1 Round Cooldown
Deals 33 Beast damage.
If the user kills an enemy with Devour, they restore 66 health.
Devour continues for 2 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Pounce
Pounces the enemy, dealing 37 Beast damage plus 17 Beast damage if the user strikes first.
more damage v/s Critter
less damage v/s Flying
 
Screech
Frightens the target, dealing 22 Beast damage and reducing their speed by 25% for 4 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Prowl
Reduces your speed by 30% and increases the damage of your next attack by 150%.
 
 
 
 
 
 


Sunday, November 25, 2012

Crimson Snake (lvl 1)

Beast
 

Vendor Buy



 

Passive:
Beast deal 25% extra damage below half health.
 
Damage Taken:
50% more from Mechanical abilities
33% less from Humanoid abilities
 
 

 

 
 

Abilities:

 

Bite
Bites at the enemy, dealing 31 Beast damage.
more damage v/s Critter
less damage v/s Flying
 
Hiss
Deals 15 Beat damage and reduces the target's speed by 25% for 4 Rounds.
more damage v/s Critter
less damage v/s Flying
 
 Burrow
2 Round Ability
4 Round Cooldown
Burrow under the ground, becoming unattackable for 1 Round.
On the next turn, you attack, dealing 54 Beast damage.
more damage v/s Critter
less damage v/s Flying
 
Poison Fang
Instantly deals 23 Beast damage and deals 7 additional Elemental damage per Round for 5 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Counterstrike
2 Round Cooldown
Deals 31 Humanoid damage.
Deals 15 additional
Humanoid damage if you were struck this Round.
more damage v/s Dragonkin
less damage v/s Beast
 
Vicious Fang
Deals 23 Beast damage.  Damage increases by 7 each time it hits.  Maximum 38 Beast damage.
If the target is Poisoned, it always deals maximum damage.
more damage v/s Critter
less damage v/s Flying



location of Dealer Rashaad
 
 
 


Sold for approximately 50s
 


Wednesday, November 21, 2012

Creepy Crate (lvl 1)

Undead
 

World Event:

Hallow's End

 

 

 

Passive:
Undead pets return to life immortal for 1 round when killed.
 
Damage Taken:
50% more from Critter abilities
33% less from Dragonkin abilities
 
 
 


 

Abilities:

  

Creepy Chomp
Chomps on the enemy, dealing 30 Undead damage.
more damage v/s Humanoid
less damage v/s Aquatic
 
Death Grip
3 Round Cooldown
Deals 15 Undead damage and forces the opponents lowest health pet to swap into battle.
more damage v/s Humanoid
less damage v/s Aquatic
 
Devour
2 Round Ability
1 Round Cooldown
Deals 22 Beast damage.
If the user kills an enemy with Devour, the restore 45 health.
Devour continues for 2 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Agony
Inflicts Agony on the target, causing increasing Undead damage each turn for 2 turns.
more damage v/s Humanoid
less damage v/s Aquatic
 
Curse of Doom
5 Round Cooldown
Deals 60 Undead damage after 5 turns.
more damage v/s Humanoid
less damage v/s Aquatic
 
BONESTORM
4 Round Cooldown
Deals 22 Undead damage, split across the enemy team but costs 15% of your total health.
more damage v/s Humanoid
less damage v/s Aquatic
 
 
 
 

Tuesday, November 20, 2012

Chi-ji Kite

Vanity Pet
 

Profession Made:

Inscription

 

 
 



Chicken (uncommon lvl 1)

Flying
 
 

Captured Pet

 

 
 

Passive:
Flying Creatures gain 50% extra speed while above 50% health.
 
Damage Taken:
50% more from Magic abilities
33% less from Beast abilities
 
 

 
 

Abilities:

 
 
Peck
Pecks at the enemy with a sharp beak, dealing 30 Flying damage.
more damage v/s Aquatic
less damage v/s Dragonkin
  
Squawk
Lets out a loud Squawk, dealing 15 Flying damage and reducing the damage the target deals by 25% for 3 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Egg Barrage
1 Round Cooldown
Hurls eggs at the enemy, dealing 13 Critter damage.
Eggs continue to fall on the enemy team dealing 6 Critter damage each round for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
  
Slicing Wind
Attacks the enemy with 1-3 blades of wind, dealing 15 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Adrenaline Rush
Deals 15 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
Flock
3 Round Ability
Flocks the target, causing 30 Flying damage every turn. Lasts 3 Rounds.
Opponents struck by the Flock take double damage for 2 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin

Monday, November 19, 2012

Chicken (poor lvl 3)

Flying
 

Captured Pet

 

 
Passive:
Flying Creatures gain 50% extra speed while above 50% health.
 
Damage Taken:
50% more from Magic abilities
33% less from Beast abilities
 
 
 


 

Abilities:

 

Peck
Pecks at the enemy with a sharp beak, dealing 45 Flying damage.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Squawk
Lets out a loud Squawk, dealing 22 Flying damage and reducing the damage the target deals by 25% for 3 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Egg Barrage
1 Round Cooldown
Hurls eggs at the enemy, dealing 20 Critter damage.
Eggs continue to fall on the enemy team dealing 6 Critter damage each round for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
Slicing Wind
Attacks the enemy with 1-3  blades of wind, dealing 22 Flying damage per attack.
more damage v/s Aquatic
less damage v/s Dragonkin
 
Adrenaline Rush
Deals 22 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
Flock
3 Round Ability
Flocks the target, causing 20 Flying damage every turn.  Lasts 3 Rounds.
Opponents struck by the Flock take double damage for 2 Rounds.
more damage v/s Aquatic
less damage v/s Dragonkin


Sunday, November 18, 2012

Cat (uncommon lvl 1)

Beast
 

Captured Pet

 
 
 
Passive:
Beast  deal 15% extra damage below 1/2 health.
 
Damage Taken:
50% more from Mechanical abilities
33% less from Humanoid abilities
 


 

Abilities:

 
Claw
Claws at the enemy, dealing 31 Beast damage.
more damage v/s Critter
less damage v/s Flying
 
Rake
2 Round Cooldown
Deals 23 Beast damage and reduces the target's next attack by 50%.
more damage v/s Critter
less damage v/s Flying
 
Devour
2 Round ability
1 Round Cooldown
Deals 23 Beast damage.
If the user kills an enemy with Devour, they restore 46 health.
Devour continues for 2 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Pounce
Pounces the enemy, dealing 26 Beast damage plus 12 Beast damage if the user strikes first.
 
Screech
Frightens the target, dealing 15 Beast damage and reducing their speed by 25% for 4 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Prowl
5 Round Cooldown
Reduces your speed by 30% and increases the damage of your next attack by 150%
 
 


Brown Rabbit (lvl 1)

Critter

Vendor Buy

Passive:
Critters break out of crowd control effects more quickly.
Damage Taken:
50% more from Beast abilities
33% less from Element abilities


Abilities:

Scratch
Scratches the enemy, dealing 60 Critter damage.
more damage v/s Undead
less damage v/s Humanoid
Adrenaline Rush
Deals 14 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
Burrow
2 Round ability
4 Round Cooldown
Burrow under the ground, becoming unattackable for 1 Round.
On the next turn, you attack, dealing 49 Beast damage.
more damage v/s Critter
less damage v/s Flying
Flurry
Rapidly strikes at the enemy 1-2 times, dealing 14 Critter damage per hit.
Attacks additional time if the user attacks first.
more damage v/s Undead
less damage v/s Humanoid
Dodge
Increases your chance to Dodge and attack by 100%.
Lasts 1 Round.
Stampede
3 Round ability
Starts a Stampede, causing 13 Critter damage.
Opponents struck by the Stampede take double damage for 2 Rounds.
Stampede continues for 3 Rounds.



Sold for approximately 10g

 



Saturday, November 17, 2012

Brown Prarie Dog (lvl 1)

Critter
 

Vendor Buy

 



 

Passive:
Critters break out of crowd control effects more quickly.
 
Damage Taken:
50% more damage from Beast abilities
33% less damage from Elemental abilities
 



 
 

Abilities:

 

Chomp
Chomps on the enemy, dealing 30 Critter damage.
more damage v/s Undead
less damage v/s Humanoid
 
Adrenaline Rush
Deals 15 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
Leap
Instantly deals 22 Beast damage and increases your speed by 100% for 1 Round.
more damage v/s Critter
less damage v/s Flying
 
Comeback
Deals 22 Critter damage
Deals 15 additional damage if the user has lower health than the target.
more damage v/s Undead
less damage v/s Humanoid
 
Crouch
3 Round Cooldown
The user lowers its body close to the ground, reducing damage taken by 50% for 2 Rounds.
 
Burrow
2 Round ability
4 Round Cooldown
Burrow under the ground, becoming unattackable for 1 Round.
On the next turn, you attack, dealing 52 Beast damage.
more damage v/s Critter
less damage v/s Flying


Sold for approximately 50s
 


Friday, November 16, 2012

Brown Marmot (rare lvl 11)

Critter
 

Captured Pet

 


Passive:
Critters break out of crowd control effects more quickly.
 
Damage Taken:
50% more damage from Beast abilities
33% less damage from Elemental abilities
 
 

 
 
 

Abilities:

 
Chomp
Chomps on the enemy, dealing 134 Critter damage.
more damage v/s Undead
less damage v/s Humanoid
 
 
Crouch
3 Round Cooldown
The user lowers its body close to the ground reducing all damage taken by 50% for 2 Rounds.
 
 
Leap
Instantly deals 100 Beast damage and increases your speed by 100% for 1 Round.
more damage v/s Critter
less damage v/s Flying
 
 
Comeback
Deals 100 Critter damage.
Deals 67 additional damage if the user has lower health than the target.
more damage v/s Undead
less damage v/s Humanoid
 
 
Adrenaline Rush
Deals 67 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
 
Burrow
2 Round ability
4 Round Cooldown
Burrow under the ground, becoming unattackable for 1 Round.
On the next turn, you attack, dealing 234 Beast damage.
more damage v/s Critter
less damage v/s Flying

Thursday, November 15, 2012

Brown Marmot (common lvl 11)

Critter
 
 

Captured Pet

 

 

 
Passive:
Critters break out of crowd control effects more quickly.
 
Damage Taken:
50% more damage from Beast abilities
33% less damage from Elemental abilities
 
 


 
 

Abilities:

 

Chomp
Chomps on the enemy, dealing 122 Critter damage.
more damage v/s Undead
less damage v/s Humanoid
 
Crouch
3 Round Cooldown
The user lowers its body close to the ground reducing all damage taken by 50% for 2 Rounds.
 
Leap
Instantly deals 91 Beast damage and increases your speed by 100% for 1 Round.
more damage v/s Critter
less damage v/s Flying
 
 
Comeback
Deals 84 Critter damage.
Deals 61 additional damage if the user has lower health than the target.
more damage v/s Undead
less damage v/s Humanoid
 
Adrenaline Rush
Deals 61 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
Burrow
2 Round ability
4 Round Cooldown
Burrow under the ground, becoming unattackable for 1 Round.
On the next turn, you attack, dealing 213 Beast damage.
more damage v/s Critter
less damage v/s Flying

Brown Marmot (poor lvl 11)

Critter
 

Captured Pet

 

 

 

Passive:
Critters break out of crowd control effects more quickly.
 
Damage Taken:
50% more damage from Beast abilities
33% less damage from Elemental abilities
 
 
 


 
 

Abilities:

 

Chomp
Chomps on the enemy, dealing 112 Critter damage.
more damage v/s Undead
less damage v/s Humanoid
 
Crouch
3 Round Cooldown
The user lowers its body close to the ground reducing all damage taken by 50% for 2 Rounds.
 
Leap
Instantly deals 84 Beast damage and increases your speed by 100% for 1 Round.
more damage v/s Critter
less damage v/s Flying
 
Comeback
Deals 84 Critter damage.
Deals 56 additional damage if the user has lower health than the target.
more damage v/s Undead
less damage v/s Humanoid
 
Adrenaline Rush
Deals 56 Critter damage and increases your speed by 75% for 3 Rounds.
more damage v/s Undead
less damage v/s Humanoid
 
Burrow
2 Round ability
4 Round Cooldown
Burrow under the ground, becoming unattackable for 1 Round.
On the next turn, you attack, dealing 196 Beast damage.
more damage v/s Critter
 less damage v/s Flying
 


Tuesday, November 13, 2012

Blighted Squirrel (uncommon lvl 4)

Critter
 
 

Captured Pet

 
 

 
Passive:
Critters break out of crowd control effects more quickly.
 
Damage taken:
50% more from Beast abilities
33% less from Elemental abilities


 

 

Abilities:

 
Scratch
Scratches the enemy, dealing 56 Critter damage.
more damage v/s Undead
less damage v/s Humanoid
 
Adrenaline Rush
Deals 31 Critter damage and increases your speed by 75% for 3 Rounds.
 
Rabid Strike
Deals 40 Undead damage and turns the target rabid for 3 Rounds.
While rabid, the target deals 25% additional damage and receives 50% additional damage.
more damage v/s Humanoid
less damage v/s Aquatic
 
Woodchipper
Instantly deals 37 Beat damage and deals 15 additional damage Beast damage per Round for 4 Rounds.
more damage v/s Critter
less damage v/s Flying
 
Crouch
3 Round Cooldown
The user lowers its body close to the ground, reducing all damage taken by 50% for 2 Rounds.
 
Stampede
3 Round ability
Starts a Stampede, causing 28 Critter damage.
Opponents struck by the Stampede take double damage for 2 Rounds.
Stampede continues for 3 Rounds.