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Wednesday, February 6, 2013

Enchanted Lantern (uncommon lvl 1)

Magic
 

Profession Made:

Enchanting

 

 
Passive:
Magic pets cant be dealt more than 50% of their maximum health in 1 attack.
 
Damage Taken:
50% more from Dragonkin abilities
33% less from Aquatic abilities
 
 

 

Abilities:

 

Beam
Blasts the enemy with a Beam of arcane power, dealing 30 Magic damage.
more damage v/s Flying
less damage v/s Mechanical
 
Illuminate
5 Round Cooldown
Deals 45 Magic damage and transforms the weather into a sunny day for 9 Rounds.
During a sunny day the maximum health of all pets is increased by 50% and healing done is increased by 25%.
more damage v/s Flying
less damage v/s Mechanical
 
Soul Ward
3 Round Cooldown
A ward of powerful Magic surrounds you, blocking the next attack.
 
Burn
Burns the enemy with a blast of fire, dealing 30 Elemental damage.
more damage v/s Mechanical
less damage v/s critter
 
Flash
3 Round Cooldown
A brilliant Flash deals 15 Magic damage and blinds the target reducing their accuracy by 100% for 2 Rounds.
more damage v/s Flying
less damage v/s Mechanical
 
Light
3 Round Cooldown
Cover the enemy in brilliant Light, dealing 30 Magic damage.
more damage v/s Flying
less damage v/s Mechanical


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